I was so excited to get to work on new update to The Exorcist. It is a beloved property so I hoped I did it justice! If you haven't watched the new series please check it out, it's really good and surprisingly creepy for a network show. Below is a breakdown of some of the development that was done for the project and I added a favorite promo cut at the end so check it out! We really wanted to keep a high level of production value for all the elements so we developed a streamlined workflow for using 3D type in every card. I expand on that more further below as well as my first foray into Houdini.
Produced at FOX
Design Director: Ian MacRitchie
Design & Animation: Dan Pierse
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Had a lot of fun developing some approaches for both the smoke and the type. Because of the production needs of banging out dozens of cards for different cuts, a solution was needed to avoid having to typeset each individual letter in 3D. We came across a plug-in for Cinema 4D called My3DFont Tool. I had to model each individual letter, number and punctuation and group them together in a specific order. Once completed, the script referenced that group and it was possible to start typing just like MoText but with the 3D geometry....pretty badass!
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TurbulenceFD ended up working very well for the smoke in C4D. I am in the process of learning Houdini so I thought it was a good opportunity to get into it since their smoke sims are so lovely. With the help of my esteemed colleague, Jason Smart, I exported the approved cross that I sculpted in C4D as an Alembic file and imported that into Houdini. Opting not to use the shelf tools to get a better understanding of the process, I stumbled my way through until I got what I thought to be a pretty sweet looking smoke sim. I rendered in Mantra and used it in my composite in After Effects.
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